


Recommend

This is the Last day in Mr.C’s Class. Using the lessons learned during Mr.C's Class, Yael finds a mysterious key that unlocks the secrets of his imagination, propelling him towards creative discoveries in 5th grade.

Page 1: In a land of ancient mountains, Lived dinosaurs big and small. Page 2: Meet T-Rex, big and strong, Yet shy and longing for friends. Page 3: He met Tricky the Pterosaur, Who soared high with a joyful roar. Page 4: Together they explored the sky, Laughing and playing as they flew by. Page 5: Next, they found Stego, kind and grand, With plates on his back, a gentle friend. Page 6: A storm came, dark and fierce, But their friendship conquered fear. Page 7: Through thunder and rain they stood, Helping each other, feeling good. Page 8: They realized, with hearts so true, Together, they made a great crew. Page 9: True friends, precious and rare, Always with you, showing they care. Page 10: Under the stars, a peaceful night, Dreaming of adventures, big and bright.

The boy is studying, the girl is playing with the cat

girl

very year, the animals of the Great Forest come together for the Forest Games, a fun-filled day of friendly competitions—racing, jumping, climbing, and balancing events that celebrate each animal’s unique abilities. Milo the Moose has always loved watching the games, but this year, he wants to participate. There’s just one problem: Milo can’t run or jump like the others. His legs aren’t as strong, and he moves more slowly than his friends. Some animals worry that the games might be too difficult for him, but Milo is determined to find a way to compete in his own way. With the help of his inventive raccoon friend, Hazel, Milo modifies his walking cart with new wheels and a gentle push mechanism, allowing him to move more easily. As the games begin, Milo discovers that while he may not be the fastest, he has other strengths—he’s great at balancing, solving tricky obstacles, and encouraging others when they feel discouraged. During the final event, a team relay, one of the fastest competitors, Benny the Rabbit, trips and twists his ankle. The whole team is at risk of losing—until Milo steps in. Using his cart, he carries Benny across the finish line, proving that winning isn’t about being the fastest or the strongest—it’s about teamwork, kindness, and determination. At the end of the games, the animals cheer for Milo, not because he won the most events, but because he showed everyone that true strength comes from never giving up. Inspired by him, the animals decide that next year’s Forest Games will include new events that celebrate different kinds of abilities, ensuring that everyone has a chance to shine.

A girl go to school and say hi with her new friends and her teacher

0. A family of lambs from Giggleton town 1. Lambs go on a picnic to the mountain 2. Father lamb was giving jokes while the children lambs played 3. They packed a delicious lunch with sandwiches, fruits, and mother lamb's guava jam. 4. The lambs played near a stream 5. A mischievous squirrel stole some of their food and ran up a tree 6. A male lamb fights the squirrel and gets back their food 7. The family cheered and went on to having their picnic 8. As the sun began to set, the family of lambs cherished their day together

Scene 1: Ahmed’s Garden Ahmed, a cheerful 7-year-old, plays joyfully in his colorful garden, surrounded by flowers and butterflies. Scene 2: The Enchanted Seed Ahmed finds a shiny, golden seed buried in the soil while digging. It sparkles in the sunlight. Scene 3: Planting the Seed Ahmed plants the golden seed in a special pot, watering it with care and excitement. Scene 4: A Mysterious Glow That night, the pot glows with a magical light. Ahmed peeks through his window, curious. Scene 5: The Seed Sprouts The next morning, Ahmed discovers a tiny, glowing plant has sprouted from the golden seed. Scene 6: Meeting Friends Ahmed invites his friends, Hamad and Mohammed, to see the magical plant. They are amazed. Scene 7: A Magical Invitation The plant suddenly grows a sparkling flower that opens, revealing a tiny, magical doorway. Scene 8: Stepping Through the Doorway Ahmed, Hamad, and Mohammed step through the doorway into a magical world of giant flowers and friendly creatures. Scene 9: Exploring the Wonderland The boys explore the wonderland, discovering colorful paths, talking animals, and twinkling lights. Scene 10: Meeting a Friendly Fairy They meet a friendly fairy named Lila who tells them about a hidden treasure in the garden. Scene 11: The Treasure Map Lila gives them a magical map showing where the treasure is hidden in the garden. Scene 12: The Search Begins Ahmed, Hamad, and Mohammed follow the map, laughing and working together to find the treasure. Scene 13: Finding the Treasure They discover a beautiful chest filled with sparkling gems and magical seeds. Scene 14: A Surprise Gift Lila thanks them and gives each boy a magical seed to plant in their own gardens. Scene 15: Returning Home The boys say goodbye to Lila and step back through the magical doorway, returning to Ahmed’s garden. Scene 16: Planting New Seeds Ahmed, Hamad, and Mohammed plant their magical seeds, excited for new adventures and surprises.

Hi, I’m Karots, the Welsh pony, and though I may be a bit older now, I still have a mischievous streak! As a lesson pony, I spend my days teaching children not just how to ride but how to stay alert and on their toes! My mornings start like anyone else's—with breakfast, but don’t dare give me food I don’t like, or I’ll simply refuse to eat! After my meal, I play with my pony pals—biting, kicking, and running around wildly—it’s our favorite way to bond! Then, the real fun begins. I know when the children arrive, and I can’t wait to greet them. I like to test my new two-legged friends as soon as they put the halter on, by bolting out of the stall. Sometimes I run so fast I lift them right off their feet—what a ride! Of course, if they let go of the lead rope, it’s FREEDOM! I trot around like the star of my own parade, and the humans reward me with carrots and cookies for my stellar performance. Once they catch me, it’s time for the next round of fun in the arena. I make sure their ride is exciting—no boring trotting in circles for me! I prefer zig-zag patterns, spontaneous canters, and inserting my head or leg through the fence, just to make them squeal. I’ve also mastered the art of picking up branches, just to see how long I can hold on while they try to pry them from my mouth! Of course, after all that fun, I always end the day with good behavior. The children un-tack me, give me lots of scratches (the human version of chewing, I’ve learned), and most importantly, plenty of carrots. After all, carrots are a Karots’ favorite treat!

Girl and boy learns numbers in Lingala

Join Wally, a 12-year-old inventor with a knack for turning everyday problems into hilarious mishaps! Whether he's building a jet-powered skateboard that crashes into a swimming pool or creating a robot dog that loves to chew socks, Wally's inventions never go as planned. Along with his best friend, Zoey (the voice of reason), and his super-smart cat, Gizmo, Wally stumbles from one wild invention to the next. Together, they take on bullies, science fairs, and chaotic adventures, learning along the way that even when things go wrong, creativity can save the day!

Whiskers, a curious cat with a twitching tail, residing in a cozy home with a sunny spot for daydreaming Whiskers starts the day with sunbeam yoga in the warm morning sunlight Discovering a feather, Whiskers initiates a playful chase frenzy around the living room, filled with pounces and leaps Whiskers builds a cozy blanket fort, creating a purr-fect hideaway with twitching whiskers as hidden toys are discovered Engaging in a mesmerizing ballet with a red dot, Whiskers twirls and jumps with grace Whiskers hosts a catnip tea party, sharing tales of secret garden adventures and sipping catnip-infused herbal tea with friends Imagining a fishy dreams aquarium, Whiskers daydreams by the window, watching imaginary fish swim in the air Playing hide-and-seek naptime, Whiskers finds the coziest nooks for a quick snooze Becoming an artist, Whiskers creates a paw painting gallery, dipping her paws in non-toxic paint Under the starlit sky, Whiskers and friends gather for a purr symphony

1. A beautiful girl with brown hair with sparkly magic green nails 2. Is locked up in locked in a towering tree house in a magical wood by an evil witch 3.Girl plans to escape 4. escapes from the towering tree house

A girl with turner's syndrome who is too short to ride a waterpark ride becomes agitate just before she meets other girls who are just like her.

1. How Ichi Got Lost in the Enchanted Forest 2. The Сall of the Home 3. Returning Home

Young Mary discovering even though she is small she has great qualities and strengths

Baby Nikolas was playing with his toys while his mommy was busy in the kitchen

A playful and curious 2 years old girl

Two brothers Ati and Zay go dentist for a routine check up. Ati the older brother needs a filling.

A boy who goes outer space to meet all the planets